Sunday 5 October 2014

Anime binge watching is fun ^_^

Still in a lazy rut.

Since my last post I made (and still making) tile sets.  I already had some basic ground made but decided that I want a little more to make things look less redundant.  So my building as I go has sort of helped me get an idea of where I want this (stage) to go.

I've also been watching tutorials (may as well, I paid for a subscription) at work during break.  Some of it is entirely new stuff I had no real idea how to do, and some of is stuff I know how to do but learning the same workflow that professionals use is important too.  I'm watching a course on animation basics, and I wouldn't go as far as to say I was doing it wrong, but after watching a few course vids I can see what I can improve on (mainly the polish aspect).

As mentioned previously, I came up with more ideas for the current game, and decided to make a longer game sometime after finishing the short one.  So I actually started writing the dialogue that's been in my head for a while now but for some reason never wrote it down.  It's primarily going to focus on comedy, which will be interesting to see if I can pull it off, still lots of time to procastinate on it since I'm not even done with this game yet.

And in other non game dev related news.......  Been trying out all the new anime series that have come out for the fall season.  Quite a few of them are good and I'll probably stay with them.  One that caught my eye is Karen Senki.

Karen Senki in my opinion is pretty bad, and serves as a good example of what not to do ^_^ lol ok.  It's not that bad, but looks like something that I could throw together with my current skill level, and that's not good because I consider myself a noob still.  A good example of using 3D animation well would be Knights of Sidonia.  I hope I can achieve something similar down the road.... which feels pretty far off since the only thing I feel like doing after work is sitting on my hands and gluing my nose to the tv.

Anyway, I'm going to try and finish the tile set I've been working on since yesterday, no random artwork this time around.

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