Sunday 30 December 2018

X-Mas Break 2018

Hey all. Its been a while since my last post so I figured I should do an update post.

As usual the winter saps me of my strength, both mental and physical. I'll spare the details, but needless to say I've been epicly unproductive.

The above statement is a little on the glass half empty side as I did manage to devise a workflow in creating isomeric tiles. The main issue I was having was with getting the alignment so seamlessly mesh together, but I solved that problem with a pretty simple grid in layer groups to help me offset things properly.

Another problem I faced was with layer masks, but thankfully the latest version of Gimp supports layer masks for groups which is going to make my life a lot easier since isometric tiles don't conform to typical standards. I still haven't put it to the test, so I'm going to hold off the party poppers. But I'm pretty sure it's going to work out when I get off my ass and do something with it.

During the break I've been trying to make simple stuff like the UI elements. I'm hoping to have some rough drafts of the basic HUD before the break is over.